英国论文代写-平面设计的技术改变。技术改变了平面设计。它改变了平面设计师的创作方式，也改变了流程、时间、成本以及更多与设计相关的东西。从商业意义上说，它无中生有地创造了更多的平面设计师。在过去，平面设计被认为是一门需要接触和学习的学科，其根源在于艺术作品、历史和文化。在当今时代，计算机科学学位或与技术研究有一定联系是基本要求。信息设计工具被认为是适合现代平面设计，因为它带来的价值转换(Heller & Fernandes, 1999)。
Technology has changed graphic design. It has changed the way graphic designers are created, and it has changed the process, the time, the costs and more associated with the design. In a commercial sense, it has created more graphic designers out of nothing. Where in the past graphic design was considered as a subject to be approached and learned and honed with its roots in artworks, history and culture. In current times, a computer science degree or some affiliation with technology studies is a basic requirement. Information design tools are regarded as apt for the modern era in graphic designs because of the value it brings to transformations (Heller & Fernandes, 1999). With this much of a strong impact that technology brings to the design space, the literature review attempts to understand what form of research insights can be gathered on the subject. The literature review would be used as the first step towards assessing issues and for perfecting the research question.
Consider how researchers present their teaching of graphic design with the use of the computer. In the past, researchers such as Schon (1988) made it a point to emphasize to students that graphic designs and the use of technology had its connections, and yet the connections had to be understood in context, which meaning the computer as a tool must be understood for the creation of a finished piece and not for the idea itself. Design and technology were being interconnected and yet the clarity of the designer and the design process formulations were more connected to the designer and not the tool. “By the 1980s, design practices had legitimately been ‘transformed’ by computerisation, but few artists would acknowledge the new tool from an idealistic viewpoint” (Poon, 2015, p.7). Art historian Eskilson (2007) stated that many designers at that time period considered technology as a hindrance to their creative development. Not all artists were satisfied with the way art was being transferred through technology to an online environment. Some were affronted with the methodology and showed their disapproval, like April Greiman did in the Design Quarterly in 1986. The work was titled “Does it Makes Sense”. They felt it changed the richness and complexity of the design paradigm. Concepts of the design had to be produced well before they were even transferred to a technology platform in order for them to be completed. Design teaching thus conducted in the past focused on action learning, where the process changes on design were acknowledged and only after the designer conceptualized his idea, he transferred it onto the technology platform (Darley, 2000). In current times, this is not the case.