28 11 月, 2017

代写论文:手机游戏

代写论文:手机游戏

在过去的几年里,电子游戏产业在全球范围内迅速发展。在产品、价格和收入方面有一些重大变化。这些变化导致了现代手机游戏的广泛成功。随着时间的推移,视频游戏文化或行业与互联网文化和快速增长的移动游戏和各种移动游戏越来越流行。如今,世界上有60%的游戏玩家使用他们的手机或其他移动设备。正如埃尔森等人(2010年)所言,本世纪初和2010年代初,手机游戏经历了指数级增长。早些时候,手机游戏很简单,但很难访问。然而,这种趋势现在已经改变了。Mayra(2015)解释说,现代游戏简单易行,可以通过智能手机和平板电脑等便携式技术访问。与PC或游戏机相比,移动游戏的易用性使它成为游戏世界的赢家。例如,玩家可以自由地访问这些游戏,因为这些游戏被他们高度接受。随着智能手机的使用,移动游戏产业的使用也出现了显著的快速增长。智能手机的引入让游戏变得更加容易。游戏的广泛吸引力,简单的游戏和帮助人们杀死空闲时间有助于为移动游戏产业的成功铺平道路。

代写论文:手机游戏
社交游戏在Facebook等社交媒体平台上被发现,为移动游戏奠定了基础。因此,这些因素促成了2017年游戏行业总市场份额的近35%的发展。越来越多的手机游戏正在进行中。他们为他们的新成员或移动游戏的玩家提供游戏中的奖励积分和奖励。由于这些诱饵伪装的奖励点,手机游戏玩家现在已经转向社交媒体网站,目的是招募或介绍他们的家人和朋友。有一些手机游戏甚至提供社交媒体支持,这样玩家就可以被吸引和提供游戏中的朋友或聊天功能,并与游戏中的其他玩家进行虚拟的竞争。游戏在图形和力学方面有了很大的进步。这些目标受众非常广泛,而不是孩子。根据Elson et al .(2010)的说法,今天开发的手机游戏适用于每一个年龄段,并支持每一种技术。移动游戏正在推进并给市场带来新的趋势。可访问性、低成本和创新等因素帮助移动游戏在市场上脱颖而出,并在其他形式的游戏中脱颖而出。越来越多的手机游戏玩家创造了越来越多的博客、论坛以及尖端网站来打造手机游戏。本文的目的是探讨移动游戏对市场的影响。要做到这一点,重点应该是解释移动游戏、目标受众以及H5开发手机游戏的可能性。

代写论文:手机游戏

In the past few years, the video game industry has rapidly grown across the globe. There are some major changes made in terms of products, prices and revenue. These changes have led to widespread success of the mobile gaming in the modern era. Over time, the video game culture or industry has evolved hand in hand with the internet culture and the rapidly grown popularity of mobile gaming and various mobile games. Today, 60 per cent of the gamers around the world play on their phones or other mobile devices that they have. As per Elson et al. (2010), the late 2000s and early 2010s had experienced the exponential rise of mobile games. Earlier, the mobile games were simple but difficult to access. However, the trend is changed now. Mäyrä (2015) explains that modern games are simple and easy to access via portable technologies like smart phones and tablets. The easy accessibility of the mobile games makes it a winner in the gaming world, when compared with PC or console gaming. For instance, gamers enjoy the liberty to access these games anywhere due to which these are highly accepted by them. The mobile gaming industry has seen significant and rapid increase in its use since the use of Smartphone’s. The introduction of Smartphone’s has made the access to games even easier. The widespread appeal of games that are simple to play and help people kill spare time has helped in paving way for the success of mobile gaming industry.

代写论文:手机游戏
The social games, which are found on social media platforms such as Facebook, have established the stage for mobile gaming. As a result, these factors have contributed to the development of nearly 35 per cent of the total market share in the gaming industry by the year 2017.More and more mobile games are being launched now and then. They offer in-game reward points and bonuses to the player for their recruiting new members or players of the mobile game. Because of such baits in disguise of reward points, mobile gamers have now turned to social media websites for the purpose of recruiting or referring their family and friends. There are some mobile games that even provide social media support so that the players can be enticed and offered with in-game friends or chats features to communicate as well as virtually compete with other players in the game. The games have improved drastically in terms of graphics and mechanics. These target a very wide audience and not children anymore. According to Elson et al. (2010), the mobile games developed today are for every age group and support every technology. The mobile gaming is advancing and bringing new trends to the marketplace. The factors such as accessibility, low cost and innovative have helped mobile gaming excel in the market and put behind other forms of gaming. The increasing number of mobile game players has resulted in the creation of more and more devoted blogs, forums as well as tip sites to nail a mobile game. The purpose of this essay is to discuss the impact of mobile games on the market place. To achieve this, the key focus should be on explaining the impact of mobile gaming, target audience and the possibility of H5 to develop mobile games.

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